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Friday, June 17, 2011

Dreamsong Catcher

Dreamsong Catcher by nerdook over at Kongregate is quite a unique game that is not easily classified or described. It has several innovative features such that not everyone would 'get' every part of it. For example, it is supposed to be a music game featuring procedurally generated music. I did not 'get' that part.
Basic gameplay.
The player plays an apprentice out to visit sleeping children in order to gather imagination, which is used to create a dream creature. The basic gameplay is to hit the bright keys at the edge of the screen. This will launch square projectiles that would collect the green 'Z's. This would score the player points. To complete the level, a minimum number of points is required.
More features added.
At each new level, more and more gameplay elements are added, such as red thingies to avoid hitting and different colored projectiles. Different hazards and bonuses are also added to the game field. For a long time I did not realize that the green keys launch green projectiles and golden keys launch golden ones. I blame it on my colorblindness.
More features are added.

And yet more...
With several unique features, players are likely to find things that they like. Some have also found things that they do not like. In the following screenshot, many players found the dreams that the children have to be amusing.
Weird dreams.
The game does start slow with a lack of excitement. Do play with it for a while, for quite a while, to unlock the fun part. The spoiler screenshot below hints at how far the player has to go to reach that fun part. Look away if you do not want to see the spoiler.
Spoiler level select screen!
Dreamsong Catcher is a unique game. The basic gameplay is simple. But with the many features and additional rules added at higher levels, it is a challenge to master the game. The game has parts that some people find fun, while others do not like that same parts. The best way for one to find out if it is fun is to try it out.

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