Monday, December 19, 2011

Buddy Rush: First Look at the Sixth Wave

Buddy Rush's Sixth Wave arrived a few hours ago.

The first detail I noticed was:
Enchanced character portraits!
The town looks different too!
Season's decorations.
Wizzstar is still away.
There is also a new raid:
No need to hide. We all know who and what you are.
The shop has new items too:
So expensive...
At first glance, the three Magical Bullets appear the same, except for level requirement. It is possible that each bullet has a different set effect when combined with the Magical Golden Pistol (expensive in the shop!). Only one Magical Bullet may be equipped at a time. The screenshot below says so.
The three bullets have the same name.
And for the rich players:
Now, players can buy enhancement consumables!
Raid Mode seems a little easier than before. Or maybe it is because my characters have advanced in levels.
Notice the nicer-looking HP bars on the baddies?
Remember to turn on the Damage Meter in the options after every update.

There is a bug where the item known as Piercing does not appear in the inventory. This is probably because of a missing image file. To delete the item, select another item next to it and use the left/right arrow to switch to the bugged item. You may then delete it normally. However, if the sale price is high, it may be a red item, so you may want to hang on to it until the bug is fixed.

More bugs:
Update 22 December 2011:
In Chapter 11 Mission 3, sometimes a buddy's Att goes very low. So far, I'm not sure what the cause is. My guess is that it has something to do with a buddy (usually a melee buddy) wandering onto a certain spot around the second group of Oblins to be rescued when a certain baddie expires. Vague, I know. I'm still trying to figure out the trigger. Meanwhile, have a mix of range and close-combat buddies so that if the bug does happen, someone in the party is not affected.
Update 24 December 2011:
Okay, it seems that this bug sometimes happens when rescuing Oblins. Still not sure about the exact trigger.
Update 31 January 2012:
Found the trigger! It happens when Worrier uses Mockery and the skull-headed baddie attacking an Oblin to be rescued attacks Worrier instead. After some time, that baddie will go back to targeting the Oblin. However, if the baddie is KO-ed before it goes back to targeting the Oblin, Worrier will say 'Thanks' and his Att will drop very low.

Update 22 December 2011:
Skully's attack range is slightly longer than her regular bullet range. This means that if Skully attacks something at the very edge of her attack range, her bullets will not reach (i.e. no hits!).
Update 4 January 2012:
Skully's regular attack seems to work fine now.

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According to this interview, Company 100 plans to add more content later as long as fans still want to play. (Yeah, yeah, this note is also to remind me of the location of the article.)

Meanwhile, there are more screenshots of the Sixth Wave in this month's comedy screenies collection.

Iona is still shopping for shoes in town.

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