Friday, September 19, 2014

Building Rush (time management, strategy)

Building Rush by Barbarian Games is a time management game where the player dispatches trucks to supply construction materials. The game starts off simple to allow the player to learn the rules. Latter levels are on larger maps with more details involved. The player would require skill to immediately assess the changing situation and issue orders.

Update 16 July 2016:
Building Rush 2 has been released and it is a recommended successor to Building Rush. 
A typical game in a typical map against a less than typical rival.
The rules of the game are easy to learn and understand. The player places a plant (a factory, not the biological one) from which trucks will be sent out to deliver construction material. Orders appear around the map where the player may send trucks for a price. Payment is given upon completion of delivery. Completing the last order of a location gives bonus pay.

Orders tend to appear more often where buildings are being constructed. Also, orders further from a plant cost more to deliver. Thus, it is beneficial to have plants at different parts of the map to supply orders in different locations.

Later levels will have rivals who may try to fulfill available orders (and steal the pay).

There is a tutorial to explain the rules better than the above text.
The goals of a level.
For each level, the player's performance is rated by the amount of profit earned, which is unaffected by expenditure. A medal may be awarded based on performance. Upgrade points are given based on the medal earned. Additionally, upgrade points are also given based on the amount of profit in excess of the requirement for the gold medal. There is a limited time in each level to earn as much profit as possible.

When a level is replayed, additional upgrade points is given only to and base on performance that is greater than the previous level record.
No rivals in early games.
Upgrade points can be spent on abilities such as increased truck speed and decreased costs of purchasing assets. Upgrades help the player improve his/her performance, which earns more upgrade points.
The upgrades available.
The game is the simple to learn but requires practice on behalf of the player to master. There is also the element of luck since there is a fair amount of randomness involved in where orders will appear. The latter levels have lots of details on maps larger than the game screen. Practice is necessary for the player to gasp information instantly, navigate the map and issue orders continuously.
Out of time.
Note: Gold medal in the level above screenshot required $10000. There was not enough space to display the last digit.

No comments:

Post a Comment