This article was written based on the new (at the time of writing) build 0.1014.2. The screenshots below were taken from the same build. Note that there is no Horos 1 article - I had not made any record of my first game with Horos.
The bonuses of Horos. |
The custom difficulty settings. |
Enemy Aggressiveness was set to Normal as a precaution. That would give me more time to prepare for Dragons and Zmeys when they appeared. I set Starting Villagers to 9, one less than the usual 10, since I expected a special recruit thanks to Horos's third bonus.
I set Reshuffles to Paid since I was more used to playing cards as I drew them. However, the game later would act as if I had chosen None and would not gave me the option to reshuffle. I did note that the score bonus for Paid and None were the same. It had not been a serious problem since I had never reshuffled before this.
Finally, I turned on Save as a safety net in the event I lose a critical party member such as someone with a high Magic attribute.
I started the game, expecting a long fun campaign and found:
The texture had not loaded! |
Anyway, I was excited to see what creature of the night Horos would give me. I had hoped for a Striga Master. Instead, I received a Goblin Shaman.
The Goblin Shaman that I started with. |
I took a look at my starting resources.
Starting resources in the village. |
Assigning villagers to a task. |
The downside of the new task system was that only the main worker had his/her full attribute contributing to the task. Helpers only added half of their attributes. The number of tasks for gathering were limited by the number of gathering spots - in previous builds, the player could create unlimited tasks for gathering.
Later, the Goblin Shaman did learn more Magic.
The Goblin Shaman learned more Magic. |
While I was having fun exploring and crafting new stuffs, Horos dropped by to assign some work.
The beginning of the Divine Quest. |
A Bandit joined the village. |
I had unlocked Dark Wood and found one spot close to the village. With that resource, I had built a lot of buildings to attract Goblins. I attracted few Goblins since then but those that came were of quality.
The first who came was a level-10 Goblin Boss.
The Goblin Boss had the Medic attribute! |
I had a second Goblin Shaman. |
Once, a child grew up and was given the opportunity to become a Witch. From what I have read in the forum on Steam, opportunities such as this were random.
It was the girl's ambition to be a Witch. |
Children in Thea grew and aged so fast. |
On a side note, I discovered that Steel could be used to attract Orcs.
Buildings made of Steel could attract Orcs. |
Horos appeared different today. |
I remembered Horos's Avatar Guardians were birds. |
There was an option to feed Horos more power. |
I noticed that Horos's business involved a lot of howling to the moon.
Can you find the spelling mistake? |
One hidden advantage of Horos is the ability to recruit a Striga Master from an event found while traveling at night.
Recruited a Striga Master. |
Below is a screenshot of the Poludnica Event. I thought I should keep a record of the options and the rewards received. The last time this event happened was recorded in the article on Veles's game.
Not as good as the Dragon Bones from that other time. |
Yes, she was late again. |
As before, the game presented me with my score summary immediately after the event. It was easy to score high with the score multiplier.
Those labels were still not fixed. |
I noted that at the start of this game, there were a lot of ruins near the village. Looting those ruins gave some early resources, XP and research.
I did not find any Coal resource gathering points at all. Coal was needed as a Catalyst to make Jewelry and Artifacts, unless the rarer Diamond was used instead. Being unable to craft those items was not a serious problem since I could still loot them from events. Also, I had Medics and people with Medic skills so crafting Artifacts with the Medic attribute was not a priority.
I did not have the Cropping Event during this game. The number of children in my village had been low throughout. I was getting enough recruits anyway so the missing event was not a problem except for scoring purposes.
Thea: The Awakening, Contents
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