Thursday, October 13, 2011

Buddy Rush: Jinie's Set (1.4)

Update 2 January 2012:
I added Jinie's Raid screenshot with all the collected items for record purposes since the items in the Raid screen goes away when the item is deleted.
Jinie with all the purple set loot.
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Jinie's set consists of four purple unique items. Each of the four may be obtainable as the chest reward after beating Jinie. (If you did not know this, don't tell anyone.)
Jinie's Magic Lamp
Jinie's Gemstone Eye
Jinie's Thorn Bracelet
Jinie's Magic Horn
The completed set gives the following bonuses:
Att+200
Def+10
HP+160
HP Regen+0%
MP+68
MP Regen+8%
critical+0%
Evade+4%
Stun+0%
Hit Speed+0%
Skill Pow+64.5%
Skill CoolTime-4.1sec

Jinie's set has high Att, Skill Pow and Skill CoolTime, along with good MP Regen. It does not have critical, Stun or Hit Speed. As such, it is best for characters that rely on active skills to do damage. The set does not give much bonus in Def, HP and HP Regen, so the character will be susceptible to attacks.
It's going to be painful for everyone (Oblins, Wolfgang and Botherella).
I equipped Jinie's set on Botherella. My Botherella is configured with the Barberella build so she can Curse and do damage with Thornbush. She has good Att and Skill Pow from the set. Good MP (her base MP is already high), MP Regen and Skill CoolTime allows here to spam skills more often. Her high MP also means that during missions where she is the main character, buddies get more MP out of blue orbs. No critical, though, so no orange numbers but that just means that damage is more stable.

No Stun or Hit Speed means that her passive attack is less impressive. However, her main weakness would be the poor defense. Botherella's base HP is already low. Jinie's set does not give much HP bonus. And there is no bonus to HP Regen.

I have equipped the Oblinium Blob and Jack Blin's Shield to cover a little of her weakness in defense. The Oblinium Blob also improves her already impressive Skill Pow and Skill CoolTime from the set. Also, Botherella relies on Wolfgang and Pain Sharing to further reduce damage taken. She can also hide behind Wolfgang or another buddy.

Update 20 January 2012:
I completed a second Jinie's Set! I equipped it on Boorseye:
Second set, yay!
The idea here is to focus on Booreye's skills. Thus, Att and Skill Pow are important while Hit Speed is neglected. Also, Def is below average - hopefully his high offense will beat up Oblins before they can do significant damage. Still, I put in a little HP Regen, just in case.

With a moderate MP Regen, Boorseye cannot spam Sneak, which is the skill that cost the most MP. This is a significant consideration in long Missions and Raids.

I equipped the red Denim Jumpsuit to give Boorseye some defense so he can at least take some stray hits in Raids. I equipped the red Bone Club to boost his offense even further. The little bit of Stun is nice to have since Boorseye's skills spams arrows, each of which has a chance to Stun. There is no critical from equips, so Boorseye has to rely on his passive skill for critical.

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