Monday, April 15, 2013

Robot Rising: Level 29 Laser Sniper

Level 29 Laser Sniper
I put together a Laser Sniper build for my Level 29 Robot, Lightshow, in Robot Rising.
The Stats
Lightshow is built with the NuStar Nebula chassis, which has a balance of offense and defense. Importantly, the chassis allows 4 weapons to be equipped.
Chassis
For Mobility I equipped the NuStar Xavar so Lightshow will look cool since the former matches the color scheme of the NuStar Nebula. The Xavar is of low level since it is rarely found. However, it has good values in all stats.
Mobility
The heart of the Laser Sniper Build is the pair of Lances of Ushara that I manufactured. These deal great damage at long range. The Aimed Shot Alt-Fire can hit targets within line-of-sight and can reach much further than the regular attacks.

The Bow of Frost has good range and can slow targets so the Lances could fire again (note the long delay between shots of the Lances). The LDC Grenade Alt-Fire is good for weakening targets from a distance.

Weapons that deal lots of damage but with low rate-of-fire are good for taking out weak baddies with one volley. In the event the baddie survives with low hit points, a weapon with a high rate-of-fire is good to finish the baddie off. That is why I equipped the Bergmann 10x Plasma Rig despite the fact that it does not match the NuStar's color scheme. Dyes could be used to fix this.

The Plasma Rig has a good area-of-effect where it literally splashes onto targets clustered close. This makes it good for taking out a number of targets, like crates. The Thermite Cloud Alt-Fire is handy to have in an emergency, especially when surrounded in an ambush.
Weapons
Armor is not especially important since the Laser Sniper build is good at defeating baddies before they come close enough to be a threat. Still, it is good to have some as backup for emergencies. The Bio-Ballistic Armor can be manufactured.
Armor
The T Series 4Drive that I have installed can be manufactured. High bonus damage from the CPU is good for dealing direct damage, increasing the chance to kill with one volley.
CPU
I manufactured a MAP-E 1000 Sensor so that I can see baddies on my minimap. Having a Sensor that detects loot ensures that I do not miss any. Additional weapon range provided by the Sensors improve the already long sniping range of the Lances.
Sensors
The following are screenshots of the Robot in action:
Long range sniping with Aimed Shot
Double Aimed Shots at separate targets.
Sniping from high ground.
Then I discovered that the Stormjavelin has the NuStar color scheme.
Sniping at melee baddies from high ground.

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